Guilty Transplant (Post-Jam Version)
Post-jam update of my entry for LDJAM 46
The aim of the game is to destroy your failed experiments, and harvest their organs to keep your one successful experiment, “Subject 46”, alive. Some of the experiments will seek out and try to kill 46, while others will lurk around the facility in rooms and corridors. Hunt them down and use their organs to replace whichever of 46’s organs are failing. The game is over if any of 46’s organs reach zero health, so remember to check up on 46 frequently.
Controls:
Interact: Space
Attack: RMB
Move: WASD
Use mouse left click to press buttons
Changelog:
0.1.2 - Fixed a bug where inspecting a corpse with fully expired organs would leave you trapped in them menu.
0.1.3 - Reduced enemy HP to one hit, reduced number of enemies per wave, reduced 46's organ expiry rate., added start menu, changed attack input to MRB.
Status | Prototype |
Platforms | HTML5 |
Author | Antares Valdemar |
Genre | Action |
Made with | Unity |
Tags | Ludum Dare 46 |
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